The final version of iOS 5 has been finally released and there’s lots of buzz going around it’s new features. Most of the discussion focuses on the operating system itself which is totally understandable. There are lots of improvements and nifty little features to play with.
But one thing that seems not to get such attention is what iOS 5 brings to us, web developers, and how it improves the experience with web applications.
In this article I’ll go through most of the major features that are included in iOS 5 for web developer point-of-view.
More than two years ago CSS Animations were represented in WebKit. Up until now, they’ve been supported only in Safari and Chrome.
In this article we will go through what it takes to create keyframe animations. I’ll create a simple demonstration of an icon character which comes alive with a little help of animation.
Gunshine is an online game created in Finland with roleplaying and social features. Although the game is currently running in beta, it already contains lots of features, tons of missions and plenty of enjoyment.
I’m going to gather all the quests I personally encounter and share it with other players, both newcomers and more advanced players. The intention is to collect all available quests into a simple table, which should help during gameplay. All extra help is appreciated, and you can provide listing of quests either by e-mail or commenting into this article.
Sometimes there is need to write browser-specific CSS declarations. Although every developer should put their best effort on creating structure and layout that doesn’t require any proprietary hacks, one may encounter situations where it’s impossible to proceed by the book.
JSLint is an extremely useful tool for front-end developers among other code validation. However, getting JSLint to work properly isn’t always as easy as it supposed to be. I ran into problems when I upgraded to Eclipse-based Aptana Studio from major version 2 to beta version 3. In addition, it was very hard to find [...]